Archive for: studio closings

Former Pandemic Employees Issue Office Space-style Tribute

Last week, we posted news that Pandemic Studios, creators of Destroy All Humans, Mercenaries, and December 8th’s The Saboteur, was being shut down.

EA representatives confirmed that nearly 200 people would be laid off. These bright (and opportunistic) Pandemic folks decided to post this final farewell to the world on behalf of the studio and give EA a big ol’ middle finger. Enjoy.

(Ed Note: Do be warned, the lyrics in the song are NSFW, so don’t crank this in your workplace unless you’re about to burn the building down – R.T.)

Pandemic Studios Gets the Axe

pandemic

Yesterday, EA representatives confirmed the closure of Pandemic Studios, makers of such titles as Mercenaries, Star Wars: Battlefront, and the upcoming The Saboteur.

While the process of shutting the developer down is still underway, it appears that the vast majority of Pandemic’s 200 regular employees were shown the door. CEO Andrew Goldman, President Josh Resnick, and Vice President of Product Development Greg Borrud were included in that list.

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EA Plans Job Cuts, Cancels Titles, Aims to Close “Several Facilities”

ealogo.pngYesterday Electronic Arts announced it plans to slash over 1,500 jobs by March 2010 as a cost-reducing measure. Since October 2008 EA has already eliminated over 1,000 jobs.

The world’s second largest video game publisher said it will concentrate its efforts on products bearing “higher margin opportunities.”

“This action will result in the closure of several facilities and a headcount reduction of approximately 1,500 positions, of which 1,300 are included in the restructuring plan,” stated the publisher. “This plan will result in annual cost saving of at least $100 million and restructuring charges of $130 to $150 million.”

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