Archive for: Splinter Cell: Conviction

6 Western Themes in Non-Western Games

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Over the last couple days we’ve written about the ins and outs of games that more or less fall into the Western genre. To wrap up our old-timey week of content, we’ll be focusing instead on non-Western games that happen to feature characteristics, values, and themes commonly associated with the genre in question.

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Splinter Cell: Conviction – Crush! Frag! Review!

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Back from a tumultuous slumber, the stealthy panther that is Sam Fisher has risen from the ashes for Splinter Cell: Conviction. Originally announced in 2007 as a hobo simulator, Sam’s new adventure disembarks from the classic “sneak-and-evade” gameplay of old and boasts a “sneak-and-destroy” focus.

My constant struggle with Conviction’s new style has hampered my ability to adequately enjoy the game as others have. When SC:C opens, it’s quite apparent that the series’ constant option to exclusively use stealth doesn’t apply anymore. Within the first 30 seconds of player-controlled action you’re tasked with gunning down a couple of unaware guards. Conviction isn’t the traditional stealth-action game: it’s a sneaky third-person shooter and it doesn’t hide it. +Continue Reading

Get You Some Splinter Cell: Conviction CE On The Cheap!

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Interested in some Splinter Cell: Conviction? How about some $34.99 Splinter Cell: Conviction? Okay, now what if a $34.99 price tag were attached to the Collector’s Edition? Yeah, I thought so.

Well? What are you waiting for?

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Chaos and Conviction: My Collection Obsession with One of Gaming’s Finest Titles

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The lead-up to Splinter Cell: Chaos Theory‘s release was, personally, a frantic one. I distinctly remember having finished Pandora Tomorrow and being disappointed, earnestly pining for Ubisoft Montreal (the creator of the Splinter Cell franchise) to return to the series.

Late one night, news broke of an off-screen ‘Splinter Cell 3′ gameplay video and I spent the evening desperately hunting for a glimpse of the game. I did everything from registering at Ubisoft’s forums to refreshing my Google search every 5 seconds. Finally, my eyes met the shaky-cam footage of the best-looking game I had ever seen. I showed my friends, my enemies, and my parents. My excitement simply couldn’t be contained; after all, who wouldn’t want to grab an enemy while hanging upside-down or yank him from the edge of a building?

Unfortunately, the title’s November 2004 release date was postponed. My heart sank. I had no desire to play any other game that year, not Halo 2 nor Half-Life 2; not even the impressive Grand Theft Auto: San Andreas. I didn’t buy any game that year, nor did I receive any for Christmas. My soul was set on Sam Fisher’s newest exploits.

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Splinter Cell: Conviction Gets an Early Launch Trailer

Thanks to a leak that occurred earlier this week, Ubisoft has apparently opted to officially release the new trailer of April 13’s Splinter Cell: Conviction.

A Tea Party member’s wet dream is brought to visual form as Sam walks, grumbles, and shoots his way through government buildings, the White House, and the Washington Monument. It’s all very dramatic and even topical, given all the hullabaloo going on in the ‘actual’ news.

The demo is currently available on Xbox Live with a solid release date of April 13, 2010 with the DRM-infested PC version coming April 29th. For more details and shenanigans on Ubisoft’s take on PC Digital Rights Management, check out CFD!’s Team Deathchat: Episode 2.

Ubisoft Delays Splinter Cell, Adds New Assassin’s Creed to Early 2011

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French publisher Ubisoft has detailed their plans for their fiscal year 2010, which begins in April and will wrap up in March 2011.

Included in those plans are a two-month delay of Splinter Cell: Conviction (damn you, Ubi!), a new Ghost Recon title, and a third full-fledged Assassin’s Creed game. Hot on the heels of November’s acclaimed hit Assassin’s Creed II, I certainly didn’t expect a turnaround so quickly. The press release hints that the new chapter in the series “will be the first…to have an online multiplayer mode.”

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Splinter Cell: Conviction Will Have In-Game Ads, Ubisoft Hearts Money

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Hold on to your trousers, folks. It’s the biggest video game controversy since Call of Duty: Modern Warfare 2!

On Thursday evening, Ubisoft decided to piss-off everyone who loves games, creativity, and lack of corporate presence in their private lives, revealing they’ll be incorporating in-game advertising in Splinter Cell: Conviction, not only during torture scenes, but throughout the game’s environments.

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Splinter Cell: Conviction Delayed to Q1 2010

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We had begun to think for a while that Splinter Cell: Conviction was never going to come out. Then, when Sam Fisher emerged at this year’s E3 clean shaven, we realized he’d just been looking for a barber the whole time.

Well, it seems that even a smooth face isn’t enough to keep Sam out of the cogs of the Great Delay Machine. During today’s Ubisoft investor update, Splinter Cell: Conviction was announced to have slipped from Q4 of this year to the first quarter of 2010. Hey, at least he’ll have plenty of company alongside other recently delayed titles like BioShock 2, Bayonetta and friends. Didn’t you get the memo? Q1 is the new Q4 – it’s all the rage!

[Via: Joystiq]