Posts Tagged ‘Mega64’
 

 
 

Mega64: Modern Warfare 2 is Why We Can’t Have Nice Things

You all know the drill by this point. A number of high-profile video games were moved out of the holiday 2009 release window to “avoid an overcrowded market”, which we all know is really just code for “We didn...
by Rob Thomas
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Mega64: When Scribblenauts Meets The Internet

Anyone who’s spent more than five seconds on YouTube knows that the comment section below each video is a fetid, intellectually void cesspool. It’s honestly a miracle that most of these people can find the power but...
by Rob Thomas
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Mega64: A PS3 Slim Ghost Story

The PlayStation 3 Slim – a thing of urban legend and myth, striking fear into the hearts of enthusiast game press everywhere. Not even the boys at Mega64 are safe; though anyone who’s seen enough horror movies can t...
by Rob Thomas
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Magic City Man: Mega64 Skewers inFamous & Prototype

When inFamous and Prototype were originally announced, much hooplah was made over the similarity between both their gameplay (superpowers in an urban sandbox) and their protagonists (gruff anti-heroes in essentially normal clot...
by Rob Thomas
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Mega64: Metal Gear Kojima

Wow, today’s just a big video day, isn’t it? The latest comes to us via the guys at Mega64 – you’ve all seen their odd videos of bizarre, public “performance art”, I’m sure. Well what h...
by Rob Thomas
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