Posts Tagged ‘Developer Diary’
 

 
 

Dante’s Inferno Devs Tackle “Violence”, Obviousness

Every time I think about this Developer Diary for the Violence circle of Dante’s Inferno, I keep getting hit with a wave of… something. I suppose it’s pretty much the exact opposite of cognitive dissonance; it...
by Rob Thomas
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Heresy Dev Diary: Dante’s Inferno, As Written, Would “Suck As A Game”

Some have argued that Visceral Games’ transformation of Dante Alighieri’s epic poem, The Divine Comedy, into a God of War-esque action game borders on heresy already. What luck; Heresy is the subject of the newest D...
by Rob Thomas
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Dark Void Dev Diary Talks Characters

In this new Developer Diary, the boys at Capcom and Airtight Games talk about the main characters in the upcoming Dark Void. Oh sure, they do the requisite turn portraying the game’s protagonist, Jason Flemming erm…...
by Rob Thomas
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Bayonetta Dev Diary Talks Reinventing the Witch

The titular protagonist of Sega’s Bayonetta is a witch, but not the kind you’d expect. Rather than the withered crones of traditional thought, who are usually seen as wicked and evil, Platinum Games decided to put a...
by Rob Thomas
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New Avatar Dev Diary: “Beautiful But Deadly”

We forgot to post the first Developer Diary a few weeks ago for James Cameron’s Avatar: The Game. Whoops. However, there are still a few more to come in the weeks before the game launches, which means more chances to see ...
by Rob Thomas
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Dante’s Inferno Devs Talk Weapons, Framerates and More in “Anger”

In the newest Dante’s Inferno dev diary, Visceral Games gives us the lowdown on a couple of combat related factors. Dante’s arsenal gets touched on, in a segment that may be the only place where you’ll ever he...
by Rob Thomas
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New Halo 3: ODST ViDoc Talks About… Pretty Much Everything

Is there anything the Halo 3: ODST team doesn’t touch on in this new “Terra Incognito” video? We get everything from weapons, to the city’s layout and how it relates to level design, to the game’s ...
by Rob Thomas
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Spawn Campers Suck – Section 8 Dev Diary

Spawn Camping – few things are more annoying than waiting to respawn in your favorite shooter, finally making it back into the game and *BAM!* before you even realize where you are, your head explodes and you find yoursel...
by Rob Thomas
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Delve Into Ezio in Assassin’s Creed II Dev Diary

The first developer diary for Assassin’s Creed II is up and CFD! is bringing it to you. In the following video, members of the ACII team give us a bit of a peek inside the motivations of Ezio Auditore di Firenze, the nobl...
by Rob Thomas
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