Posts Tagged ‘Developer Diary’
 

 
 

Halo: Reach Gets Versus Firefight, Forge Expands

During last week’s Comic-Con spectacular, Bungie revealed two major additions to its already beefy Halo spin-off, Halo: Reach. Both should be familiar to Halo fans, but might not be quite what they expected based on previous ...
by Sage Knox
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Combat in Star Wars: The Old Republic

Okay, so we’ve done precious little coverage of BioWare’s upcoming Star Wars: The Old Republic MMO since it was announced at E3 last year. That was our bad. We dropped the ball on that one. So, in honor of today bei...
by Rob Thomas
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New Halo: Reach ViDoc – “Carnage Carnivale”

Leave it to Bungie to kick off their newest video documentary on Halo: Reach‘s multiplayer the right way. The first sight to greet you is none other than former Kotaku/1UP alum, arch-nemesis of Shane Bettenhausen on the c...
by Rob Thomas
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Crackdown 2 Re-enlisting Agents This July

If you’re anything like me – and I know I am – you picked up the first Crackdown expecting an amusing distraction to play while waiting for the included Halo 3 multiplayer beta to go live. What you found inste...
by Rob Thomas
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Alpha Protocol Dev Diary Talks Tech, Toys

What would a daring super-spy be without his daring super-spy gadgets and weapons? And what would an RPG be without loot and gear? The answer to both questions: probably dead in the water. It’s a darn good thing that Alph...
by Rob Thomas
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Calling Dev Diary Discusses J-Horror Versus Western Gore

As any fan of Japanese horror flicks can tell you, the best scares come more from the steady, inexorable building of unsettling atmosphere and tension rather than cheap jump shocks or gratuitous blood and guts. Little doubt the...
by Rob Thomas
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Yakuza 3′s Toshiro Nagoshi Talks Cinematic Influences

I’m still officially in shock that Sega decided to bring Yakuza 3 to the West, so I don’t have a whole heck of a lot to say right now. Instead, I’ll let the game’s head honcho, Toshiro Nagoshi (and his g...
by Rob Thomas
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Halo: Reach ViDoc – “Once More Unto The Breach”

In this new ViDoc, entitled “Once More Unto The Breach”, Bungie gives us an overview of what they wanted to accomplish with Halo: Reach. Everything gets touched upon: making the Spartans a bit more relatable and hum...
by Rob Thomas
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Dante’s Inferno Devs Tackle “Violence”, Obviousness

Every time I think about this Developer Diary for the Violence circle of Dante’s Inferno, I keep getting hit with a wave of… something. I suppose it’s pretty much the exact opposite of cognitive dissonance; it...
by Rob Thomas
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