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	<title>Crush! Frag! Destroy!</title>
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		<title>John Carter Review</title>
		<link>http://www.crushfragdestroy.com/movie-review/john-carter-review/</link>
		<comments>http://www.crushfragdestroy.com/movie-review/john-carter-review/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 23:48:03 +0000</pubDate>
		<dc:creator>Paul Dronet</dc:creator>
				<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[John Carter]]></category>
		<category><![CDATA[Movie review]]></category>
		<category><![CDATA[spotlight]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?post_type=con_movie_reviews&#038;p=17382</guid>
		<description><![CDATA[Andrew Stanton is one of the Pixar guys. He is primarily responsible for Finding Nemo and Wall-E. One of his dream projects was to bring the characters and worlds of Edgar Rice Burrough&#8217;s Barsoom novels to life on the big screen. Well, he got his wish in the new fantasy epic from Disney, John Carter. [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Wonder Woman #1-6 Review</title>
		<link>http://www.crushfragdestroy.com/comic-review/wonder-woman-1-6-review/</link>
		<comments>http://www.crushfragdestroy.com/comic-review/wonder-woman-1-6-review/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 22:16:05 +0000</pubDate>
		<dc:creator>Cameron Pershall</dc:creator>
				<category><![CDATA[Comic Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Comic review]]></category>
		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[New 52]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[Wonder Woman]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?post_type=con_comic_reviews&#038;p=17377</guid>
		<description><![CDATA[One of the most interesting aspects of DC’s New 52 is how it has served as a platform to bring a few classic Vertigo characters, like John Constantine and Swamp Thing, back into the main DC universe. Perhaps more intriguingly, though, is how this most recent bout of continuity tinkering has also resulted in some [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Supergirl #1-4 Review</title>
		<link>http://www.crushfragdestroy.com/comic-review/supergirl-1-4-review/</link>
		<comments>http://www.crushfragdestroy.com/comic-review/supergirl-1-4-review/#comments</comments>
		<pubDate>Tue, 28 Feb 2012 00:08:35 +0000</pubDate>
		<dc:creator>Cameron Pershall</dc:creator>
				<category><![CDATA[Comic Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Comic review]]></category>
		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[New 52]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[Supergirl]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?post_type=con_comic_reviews&#038;p=17340</guid>
		<description><![CDATA[Writing good, action-focused comics is a surprisingly delicate business. Go too dark and serious, and you court self-parody; rely too heavily on humor, and it will be harder to sell readers on more serious moments when they become necessary. If the first four issues of Supergirl are any indication,  creators Mike Green, Michael Johnson and [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Sega&#8217;s Jet Set Radio Coming To PSN/XBLA</title>
		<link>http://www.crushfragdestroy.com/2012/02/23/segas-jet-set-radio-coming-to-psn-xbla/</link>
		<comments>http://www.crushfragdestroy.com/2012/02/23/segas-jet-set-radio-coming-to-psn-xbla/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 18:35:38 +0000</pubDate>
		<dc:creator>Rob Thomas</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Jet Grind Radio]]></category>
		<category><![CDATA[Jet Set Radio]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?p=17331</guid>
		<description><![CDATA[Did you hear that? It was the sound of a million fanboys peeing themselves simultaneously. Say what you will for Sega&#8217;s uneven track record over the last decade or so of Sonic games, but all it takes to whip fans into a nostalgia frenzy is a simple teaser, bereft of even an onscreen title confirmation, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Shoot Many Robots Gets Release Date, New Developer Diary Video</title>
		<link>http://www.crushfragdestroy.com/2012/02/23/shoot-many-robots-gets-release-date-new-developer-diary-video/</link>
		<comments>http://www.crushfragdestroy.com/2012/02/23/shoot-many-robots-gets-release-date-new-developer-diary-video/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 18:02:29 +0000</pubDate>
		<dc:creator>Rob Thomas</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Demiurge Studios]]></category>
		<category><![CDATA[Developer Diary]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Release dates]]></category>
		<category><![CDATA[Shoot Many Robots]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?p=17325</guid>
		<description><![CDATA[It&#8217;s been about a year since we went hands-on with Demiurge&#8217;s Shoot Many Robots at PAX East 2011 and we found their weird marriage of Metal Slug&#8216;s co-op gunnery and Borderlands&#8216; colorful, cel-shaded loot whoring to be rather neat. Since then, the side-scrolling, 4-player shoot-&#8217;em-up has gained a publishing partner in the form of Ubisoft [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alan Wake&#8217;s American Nightmare Review</title>
		<link>http://www.crushfragdestroy.com/game-review/alan-wakes-american-nightmare-review/</link>
		<comments>http://www.crushfragdestroy.com/game-review/alan-wakes-american-nightmare-review/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 02:29:08 +0000</pubDate>
		<dc:creator>Paul Dronet</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Alan Wake's American Nightmare]]></category>
		<category><![CDATA[game review]]></category>
		<category><![CDATA[Remedy]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?post_type=con_game_reviews&#038;p=17287</guid>
		<description><![CDATA[Remedy&#8217;s 2010 psychological thriller Alan Wake introduced us to a troubled writer battling dark forces seeking to break into the real world; the vehicle for this interdimensional travel being a freshly-written manuscript that the darkness forced him to write. Alan managed to stop the darkness at the cost of remaining in its depths, risking insanity as he searched for [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Ghost Rider: Spirit of Vengeance Review</title>
		<link>http://www.crushfragdestroy.com/movie-review/ghost-rider-spirit-of-vengeance-review/</link>
		<comments>http://www.crushfragdestroy.com/movie-review/ghost-rider-spirit-of-vengeance-review/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 00:46:59 +0000</pubDate>
		<dc:creator>Paul Dronet</dc:creator>
				<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Ghost Rider: Spirit of Vengeance]]></category>
		<category><![CDATA[Marvel]]></category>
		<category><![CDATA[Movie review]]></category>
		<category><![CDATA[Nicolas Cage]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?post_type=con_movie_reviews&#038;p=17230</guid>
		<description><![CDATA[What can be expected of a sequel to a film very few people liked or cared for? Are we expecting the story and characters to be better? Are we expecting the filmmaking and artistry involved to be improved? Do we lower our expectations so far that we only wish it to be competent or ironically [...]]]></description>
		<wfw:commentRss>http://www.crushfragdestroy.com/movie-review/ghost-rider-spirit-of-vengeance-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GeekGirlCon 2012 Is Coming</title>
		<link>http://www.crushfragdestroy.com/2012/02/22/geekgirlcon-2012-is-coming/</link>
		<comments>http://www.crushfragdestroy.com/2012/02/22/geekgirlcon-2012-is-coming/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 20:00:26 +0000</pubDate>
		<dc:creator>Dikla Tuchman</dc:creator>
				<category><![CDATA[Convention News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Convention]]></category>
		<category><![CDATA[GeekGirlCon 2012]]></category>
		<category><![CDATA[Seattle]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?p=17224</guid>
		<description><![CDATA[Recently, the official dates and location were announced for the 2nd Annual GeekGirlCon in Seattle, Washington. Last year’s convention saw 4,000 attendees, with geeks from all over the country flocking to Seattle to celebrate women in geek culture. The two-day gaming-style event includes panels of speakers from various geek entertainment industries, a lively expo hall, [...]]]></description>
		<wfw:commentRss>http://www.crushfragdestroy.com/2012/02/22/geekgirlcon-2012-is-coming/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PlayStation Vita &#8211; Hands-On Preview</title>
		<link>http://www.crushfragdestroy.com/2012/02/21/playstation-vita-hands-on-preview/</link>
		<comments>http://www.crushfragdestroy.com/2012/02/21/playstation-vita-hands-on-preview/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 02:28:02 +0000</pubDate>
		<dc:creator>Lucy Harrington</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[Uncharted: Golden Abyss]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?p=17272</guid>
		<description><![CDATA[In a market dominated by inexpensive applications to entertain those on the move, Sony has certainly thrown in a wild card with the PS Vita. Released in Japan late last year and already facing floods of criticism from the other side of the pond, I decided to spend some quality time with Sony&#8217;s new handheld [...]]]></description>
		<wfw:commentRss>http://www.crushfragdestroy.com/2012/02/21/playstation-vita-hands-on-preview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scarygirl Review</title>
		<link>http://www.crushfragdestroy.com/game-review/scarygirl-review/</link>
		<comments>http://www.crushfragdestroy.com/game-review/scarygirl-review/#comments</comments>
		<pubDate>Tue, 21 Feb 2012 01:45:11 +0000</pubDate>
		<dc:creator>Paul Dronet</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[game review]]></category>
		<category><![CDATA[Nathan Jurevicius]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Scarygirl]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Tik Games]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.crushfragdestroy.com/?post_type=con_game_reviews&#038;p=17028</guid>
		<description><![CDATA[For a little over a decade now, Australian illustrator and artist Nathan Jurevicius has been enchanting and delighting readers with his online comic creation, Scarygirl. She has also popped up in traveling shows, and been marketed as vinyl toys and designer products. Now, the little scamp gets her own downloadable, side-scrolling platform game. Will fans be [...]]]></description>
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		<slash:comments>0</slash:comments>
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