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July 11, 2010

Team DeathChat Records Tonight – Review Scores, Journalism & More

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Written by: Rob Thomas
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team_deathchat_w_textAfter another short hiatus (and one aborted attempt yesterday), we will be returning to our headsets tonight to record episode 8 of CFD!’s Team DeathChat. Aren’t you excited? Well, aren’t you? I can’t HEAR you!

But I digress. For tonight’s discussion topic/community interaction segment, we wanted to talk about a couple of things and get your opinion on them as well.

You may have noticed we recently revamped CFD!’s review system slightly. We’ll be taking a little bit of time on the podcast to talk about that and probably the topic of reviews in general. We also want to touch on the state of that eternal hot-button phrase, “video games journalism” and what it really means, if anything. Oh, and we’ll likely be announcing next week’s contest as well. If there’s anything we’ve learned, it’s that people respond well to bribery.

We want to hear your comments and field your questions on all of these topics, plus anything else you’d like for us touch upon. Hit us up in the comments below, email us at podcast@crushfragdestroy.com, hit us on Twitter (@CrushFragDstroy) or throw a comment on our Facebook page. I think that’s more than enough ways to reach us, don’t you?






2 Comments


  1. The new review system is much better. It is more descriptive, but it doesn’t succumb to the ridiculousness of other scales that would have you wondering why a website would need to rate a game an 89.956.

    What games have you geeked about for the upcoming year now that E3 has passed?


  2. I like the new system. As someone who recently started writing reviews myself, I wonder how your preconceived notion of a game affects the score. If you’re hyped before you start playing it (or if you’ve heard bad things from other sources) is it hard to remove yourself from that idea and review the game objectively? Or will reviews always be subjective? I’m not sure that that’s a bad thing.

    I also wonder if there is a place for reviewing games a few months after release–everyone seems so rushed to get the review out while the game is new and fresh that some flaws might be overlooked. Maybe a postmortem approach would be helpful for people who were interested in the game but didn’t buy it day one and are taking a second look once the price drops a bit.

    Love the site and your podcast, guys. Keep it up!



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