
As if Valve’s E3 plans couldn’t get any more confusing and ridiculous.
Suspiciously, on the eve of E3’s official kick-off, Valve issues a massive update to their aforementioned suite of Half-Life 2, Episodes One and Two, and Portal, which was the subject of a stealth update that eventually led to the announcement of Portal 2. Hit the jump for more intricate details.
The update news bit detailed the following “major” changes:
- Fixed crash when local sound cache files were corrupt.
- Hide cursor when playing movies in game.
So why is Valve updating their suite of Half-Life 2 games and Portal the night before E3? Perhaps it’s just what they’re saying and it’s just a minor set of updates. Except the part where they’re pretty damn hefty patches.
- Half-Life 2 – Updated 4:47:31 PM PST for a total of 38.9 MB.
- Half-Life 2: Episode One – Updated 4:40:19 for a whopping 179.4 MB.
- Half-Life 2: Episode Two – Updated 4:47:51 at 40.3 MB.
- Portal – Updated 4:42:18 at 129.1 MB.
We have yet to test any of the titles to check for new content (we’re a LITTLE bit busy), but we’ll update with new content when we get it.




FYI, according to Steam the purpose of the update is: 1) “Fixed crash when local sound cache files were corrupt” and 2) “Hide cursor when playing movies in game”. I don’t know what the first means, but to my knowledge (I have finished all of these games) there are no in-game movies in any of Valve’s titles.
sure there are, didn’t play the end of ep 1 and the intro to ep2? Other than that though…
still got a laugh when rochelle mentioned portal 2 in the passing campaign :P