
In an interview with Remedy’s Oskari Häkkinen on the 19th, VG247 received a real answer as to why the PC version of Alan Wake was canceled. You know, as opposed to the obvious PR bull of “…best played from the couch…” And it’s a much simpler (and honest, and understandable) answer than you’d think.
Remedy just doesn’t have the manpower.
“Saying that Alan Wake is best played of a sofa with 5.1 surround and a big TV screen, I think is more of a preference than anything else. We’re not going out there to say that PC gamers can’t enjoy it from their own PC set-up. We’re certainly not saying that. We have a strong heritage in PC gaming as well. But, frankly, we’re a small studio. We’re 50 people, and being a small studio, it makes a lot more sense for us to focus on one platform. Currently we’re fully focused on the Xbox version, and [as for] what the future holds, we haven’t got anything to announce, and we haven’t thought that far right now. We’re fully crunching towards the Xbox 360 version.”
That’s not to say a PC version is out of the question. Häkkinen also hinted at the possibility of a port, provided the title does well and the publisher is okay with it (i.e. if they think it’ll make them money).
So chin up, PC users. There’s still a glimmer of hope. Kind of…
[Via: VG247]



Best case scenario (that I can see): It’ll be ported 6 months after release by 343 Studios and be re-skinned to be Halo 4. Money-maker guaranteed.
I’d play that Halo.