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	<title>Comments on: Call of Duty: Modern Warfare 2 &#8211; Crush! Frag! Review!</title>
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	<link>http://www.crushfragdestroy.com/2009/11/17/call-of-duty-modern-warfare-2-crush-frag-review/</link>
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		<title>By: Sage Knox</title>
		<link>http://www.crushfragdestroy.com/2009/11/17/call-of-duty-modern-warfare-2-crush-frag-review/comment-page-1/#comment-3781</link>
		<dc:creator>Sage Knox</dc:creator>
		<pubDate>Thu, 19 Nov 2009 00:30:00 +0000</pubDate>
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		<description>I actually think people who aren&#039;t big CoD fans will find a lot to like in this game. It&#039;s short, engaging, and has a lot of cool action sequences that don&#039;t rely solely on shooting. My dad (a non-gamer, but a big fan of action movies, military books, History channel, etc.), expressed great interest in this game and I&#039;m looking forward to playing it with him over Turkey break.</description>
		<content:encoded><![CDATA[<p>I actually think people who aren&#8217;t big CoD fans will find a lot to like in this game. It&#8217;s short, engaging, and has a lot of cool action sequences that don&#8217;t rely solely on shooting. My dad (a non-gamer, but a big fan of action movies, military books, History channel, etc.), expressed great interest in this game and I&#8217;m looking forward to playing it with him over Turkey break.</p>
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		<title>By: Yeti</title>
		<link>http://www.crushfragdestroy.com/2009/11/17/call-of-duty-modern-warfare-2-crush-frag-review/comment-page-1/#comment-3779</link>
		<dc:creator>Yeti</dc:creator>
		<pubDate>Thu, 19 Nov 2009 00:18:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.crushfragdestroy.com/?p=5113#comment-3779</guid>
		<description>I already hate this game - but thats just cuz I had to work the release :P

I haven&#039;t actually played it yet, but I know theres been hella crazy going on about the damn airport scene - the head of Games Design at my uni was on the BBC &quot;Question Time&quot; - like a debate show? They were debating whether violence in games makes kids more violent - completely ignoring the age rating of the game - and within about 5mins had related gamers to nazis. Stupid.

But yeah, from what I&#039;ve seen, heard about it, they aren&#039;t desensitising violence at all - much the opposite - making gamers open their eyes to it and sit up and actually notice what it going on - and engaging gamers emotionally like never before. CoD may not really be my kind of thing usually, but I&#039;m definately looking at this as a kind of &quot;this is a new way of doing things which works&quot;. 

Also I hear it&#039;s hella fun ;P</description>
		<content:encoded><![CDATA[<p>I already hate this game &#8211; but thats just cuz I had to work the release :P</p>
<p>I haven&#8217;t actually played it yet, but I know theres been hella crazy going on about the damn airport scene &#8211; the head of Games Design at my uni was on the BBC &#8220;Question Time&#8221; &#8211; like a debate show? They were debating whether violence in games makes kids more violent &#8211; completely ignoring the age rating of the game &#8211; and within about 5mins had related gamers to nazis. Stupid.</p>
<p>But yeah, from what I&#8217;ve seen, heard about it, they aren&#8217;t desensitising violence at all &#8211; much the opposite &#8211; making gamers open their eyes to it and sit up and actually notice what it going on &#8211; and engaging gamers emotionally like never before. CoD may not really be my kind of thing usually, but I&#8217;m definately looking at this as a kind of &#8220;this is a new way of doing things which works&#8221;. </p>
<p>Also I hear it&#8217;s hella fun ;P</p>
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		<title>By: V. Steele</title>
		<link>http://www.crushfragdestroy.com/2009/11/17/call-of-duty-modern-warfare-2-crush-frag-review/comment-page-1/#comment-3766</link>
		<dc:creator>V. Steele</dc:creator>
		<pubDate>Wed, 18 Nov 2009 15:03:48 +0000</pubDate>
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		<description>I just started a playthrough, and got to the airport scene. I have to agree. It was beautifully done, without glorifying what was going on. Game designers can definitely take some cues from Infinity Ward, because I felt the exact way I believe they wanted you to feel. As soon as they opened fire, and you see the initial wave of civilians drop on the floor, my gut wrenched. And I&#039;m someone who ENJOYS watching needless violence at times.</description>
		<content:encoded><![CDATA[<p>I just started a playthrough, and got to the airport scene. I have to agree. It was beautifully done, without glorifying what was going on. Game designers can definitely take some cues from Infinity Ward, because I felt the exact way I believe they wanted you to feel. As soon as they opened fire, and you see the initial wave of civilians drop on the floor, my gut wrenched. And I&#8217;m someone who ENJOYS watching needless violence at times.</p>
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